Home » What If Disney Attraction Names Were Totally Literal?

What If Disney Attraction Names Were Totally Literal?

What’s in a name? Attraction names are funny things at theme parks. They play an important role drawing guests to try new attractions, as well as telling us a bit of what to expect from a ride’s story. However, even at Walt Disney World and Disneyland, sometimes they don’t tell you the full story…

What if attraction names at Disney parks were totally literal–pointing to obscure details about backstories, the magic behind the effects, or what guests actually experience?

It’s been an odd year with plenty of opportunity to dive into heavy subjects— this is not one of those articles. Sometimes, a lighthearted trip to the laughing place is just what’s in order. Let’s have a little fun together and look at just what popular Disney attractions might be called if we pull back the curtain a little… and enjoy some fun facts about our favorite rides along the way.

1. Expedition: Almost-Everest

Expedition: Everest is probably Walt Disney World’s most celebrated coaster (it also currently has killer-short wait times thanks to park capacity limits). The basic premise seems simple enough at first glance: a runaway train adventure on the world’s highest mountain fraught with perils from the mysterious yeti.

Only, weirdly enough, this ride doesn’t actually take place on Mount Everest…

Expedition: Everest actually takes place on the Forbidden Mountain, an entirely fictional peak within the Himalayas conceived by Disney Imagineers that happens to have a distant view of Everest (represented as the right-most peak of the ride).

The ride begins in the village of Serka Kong in the (also fictional) kingdom of Anandapur, where some budding entrepreneurs have refurbished a steam train (formerly used by the Royal Anandapur Tea Company) to offer guests a shortcut through the Forbidden Mountain straight to the base of Nepal’s Mount Everest. As with any good ride story, you happen to be the touring party that discovers something has gone terribly wrong—for the mysterious yeti is not a fan of noisy trains on his front porch.

Is the ride’s name misleading? Not really, considering that your goal is to get to Everest—but still, this is an easy one to have some fun with when you know the details.

2. Soarin’ Over Pandora

Avatar: Flight of Passage is one of the single most popular attractions in all of Walt Disney World–possibly only short of Star Wars: Rise of the Resistance. What many people may not realize is this incredible attraction has some common ground with another Disney favorite.

It’s basically Soarin’ Over Pandora…

Both Avatar: Flight of Passage and Soarin’ (at both Epcot at Disney’s California Adventure) utilize similar technology to give guests the breathtaking experience of flight: a mixture of a massive concave screen, entrancing scent effects, and a gently swaying ride mechanism. Besides the addition of 3D technology on Flight of Passage, the primary difference is that Soarin’ gives guests the opportunity to ride a massive hang glider, while Avatar: Flight of Passage lets guests experience flight on the back of a banshee.

So, in essence, you could also call this one Soarin’ on a Space-Dragon!

3. Mission: CENTRIFUGE

Mission: SPACE gets more flack than it probably deserves—I understand it’s not for everyone, but the way the infamous “Orange Team” version of the ride simulates zero gravity is one of the most incredible experiences at Walt Disney World.

Curiously enough, the ride isn’t actually about a mission to space…

Mission: SPACE is actually a ride about training for a space mission—the ride’s whole story is that you are part of an astronaut crew preparing for a future Mission to Mars. Astronaut training is no joke, and getting a crew ready to head on such a perilous mission means training crews how to deal with tight-enclosed spaces and G-forces.

G-forces are important in theme park rides—they’re the result of sudden shifts in momentum that give you that distinctive feeling of flight or lifting out of your seat. Extreme G-forces do strange things to people like inducing motion sickness, causing temporary blindness, or even causing some people to pass out.

How do you simulate the intense G-forces of a space launch? Well, you have two choices: you either launch guests into the air repeatedly with something similar to NASA’S “vomit comet” aircraft (nope!) or you build a great big centrifuge.

A centrifuge simulate extreme G-Forces by spinning those inside around at stunning speeds—if you hide the outside world and place a screen in front of those inside, you can simulate the sensations of speeding up, slowing down, or even weightlessness.

While this effect is what give Mission: SPACE it’s magical zero gravity effect, the extreme spinning is as hard on many guest as it is on real training astronauts—resulting in some seriously queasy stomachs. This is also why Mission: SPACE is the only ride at Walt Disney World that keeps vomit bags within reach of guests. Code V!

4. Six Feet Under the Sea

20,000 Leagues Under the Sea (formerly known as Submarine Voyage) was one of Magic Kingdom’s most creative attractions (and saddest losses). The ride gave guests the opportunity to embark on a mesmerizing journey into the depths with Captain Nemo on the submarine Nautilus.

20,000 Leagues Under the Sea didn’t rely on screens or simulators, instead utilizing practical effects like bubble screens, waterfalls, and other clever tricks to create the illusion of sending guests to the bottom of the ocean.

In truth, guests never descended lower than about 6-7 feet. The ride’s “submarine” was actually an elaborate boat on a track. While 20,000 Leagues Under the Sea might be no more, guests visiting Disneyland can still enjoy it’s cousin in the form of the Finding Nemo: Submarine Voyage. That’s an ironic name for you…

5. Indiana Jones and the Temple of the Fool Tourists

The Indiana Jones Adventure is one of Disneyland’s best attractions—to this day, it remains a fan favorite to leave Walt Disney World guests jealous. Its full name is The Indiana Jones Adventure: Temple of the Forbidden Eye.

Indiana Jones and the Temple of the Clot-headed Tourists might be more accurate…

The story behind the Indiana Jones Adventure isn’t so much about a typical Indy expedition. Indy did find the temple, but that’s not the adventure you’re partaking on.

In this case, the infamous archaeologist ends up in peril thanks to aloof tourists who take the opportunity to explore the Temple of the Forbidden Eye in hopes of gaining riches, eternal youth, or visions of the future. Inquisitive explorers only have to follow one rule: don’t look into the eyes of the idol. What could possibly go wrong?

You had one job, folks…

6. TRON Track


Video: YouTube, @Streaming the Magic

I can’t take credit for this one, but it’s just so accurate. Epcot’s Test Track is essentially a TRON tribute in disguise.

For those unfamiliar with the ride’s history, Test Track didn’t always look like a trip to The Grid—the ride used to be something of a cheeky romp through a series of automobile crash tests with you as the test dummies. We particularly enjoyed the well-played joke where guests realized they’d been scheduled for a barrier test, only for the wall to disappear just as you’re about to smack into it.

The new version of the ride isn’t exactly an exercise in humor. Everything about it is sleek. Instead of guests participating in physical crash tests, guests are now transported into a digital world of neon circuits, geometric landscapes, and endless black voids to try out automobiles of their own design.

Not entirely far off from the plot of TRON…

Guests won’t have to wait too much longer to have their TRON fever fulfilled—it’s looking likely that construction for TRON Lightcycle / Run at Magic Kingdom will complete either late this year or some time in 2022. In the meanwhile, on your next ride on Test Track, feel free to loudly declare that “I fight for the users!”.

7. Now Hiring! Hondo Ohnaka’s Perfectly Legitimate Shipping Enterprise

Millennium Falcon: Smugglers Run is the dream ride of many a lifelong Star Wars fan, allowing guests the chance to pilot the fastest ship in the galaxy hands-on.

It has a whopper of a weird backstory…

You see, Millennium Falcon: Smugglers Run isn’t just a clever ride idea. It’s actually a canon story in Star Wars history starring you taking part in an elaborate job interview for the galaxy’s most infamous huckster.

After the events of Star Wars: The Last Jedi, the Resistance is in a pretty bad place. They suffered heavy losses during the Battle of Crait, and they’re in pressing need of a new base, new recruits, and—most mundanely—fuel. General Leia’s top agent, Vi (the Spy) Moradi, finds the Resistance a base on Batuu and starts gathering recruits, but all that does them little good without fuel to get their ships off-world.

Looking for solutions to their predicament, Chewbacca realizes that Batuu just happens to be the home base of an old associate—Hondo Ohnaka, the Star Wars equivalent of The Most Interesting Man in the World. Hondo is one shady, shady dude, and he just happens to have recently started up a perfectly legitimate import/export business which is totally-not-at-all-a-smuggling-operation… It even has a properly respectable name: Ohnaka Transport Solutions.

Hondo offers a proposal to Chewie. Hondo needs a decent ship for his smug—er, shipping business. Chewie needs coaxium (space fuel) for the Resistance. Hondo can get such-said coaxium if Chewie will just let him borrow the Millennium Falcon for a few jobs.

The only problem is Hondo doesn’t have a flight crew, so he does the most reasonable thing in the situation—he invites every drifter, scoundrel, and morally-dubious spacer on Batuu to try out for job by taking The Falcon for a spin. One of those butterfingered flight crews happens to include you–oh, and your interview just happens to be that smugglers run to pick up the coaxium the Resistance so desperately needs.

Congratulations! You’re now a part of Star Wars history as the galaxy’s luckiest job fair attendee!

8. Countdown to Extinction… For Kids!

Countdown to Extinction was one of Disney’s most terrifying rides ever—certainly not as scary as the infamous ExtraTERRORestrial Alien Encounter but still up there. The ride launched guests into the final moments of the cretaceous period for a high speed chase through a pitch black hellscape into the realm of some very unhappy dinosaurs, including a particularly ill-tempered carnotaurus.

This may sound familiar, but in the original version of the ride, the scare factor was amplified to the umpteenth level with a bleak backstory, plummeting fireballs, smothering darkness, and one jump scare after another, including the particularly terrifying effect of the carnotaurus physically chasing your ride vehicle at murderous speed. It was one heck of a thrill ride.

So what did Disney do? They tied it to an adorable kids’ movie.

As the story goes, then-CEO Michael Eisner had high hopes for Dinosaur to be one of the company’s biggest hits. It was decided that company interests would be served best by retheming Countdown to Extinction to match the film.

This seems like a perfectly rational idea except for… well, the whole kids part.

Despite Disney’s best efforts, there was no way to quietly downplay how scary Countdown to Extinction was—the ride was three minutes of mind-numbing terror. Some footage from Dinosaur was included in the pre-show, and the ride movements were slightly adjusted to allow for smaller guests to ride. Some of the more jarring effects were also toned back, including lighting up the carnotaurus before he appears instead of just having him launch out of the dark like a Balrog chasing Hobbits.

Now the ride is totally, completely kid-friendly… right down to the fountains outside.

9. Injun Joe’s Friendly Neighborhood Murder Labyrinth

We do love Tom Sawyer Island here at Theme Park Tourist—particularly any opportunity to poke fun at the marvelous contradiction which is Injun Joe’s Cave.

For those unfamiliar, one of the top highlights of a visit to Tom Sawyer Island is the chance to explore Tom’s favorite caves. Most of these are fairly innocuous, including Tom’s personal escape tunnel under Fort Langhorn and the oh-so-sparkly Mystery Mine. Both are a little dark and claustrophobic but fit the island’s spirit of spry adventure well.

Then there’s Injun Joe’s Cave…

There are lots of things that make Injun Joe’s Cave feel a little different… It’s significantly longer than the other caves, with plenty of pitch black corners where guests can easily get turned around. It bears several passages so narrow that explorers with broader builds might fear getting stuck…

There’s also the whole backstory that Injun Joe is a murderous psychopath…

Injun Joe was one of Mark Twain’s nastiest villains and Tom Sawyer’s greatest adversary. His likes included sharpening his knife, terrorizing children, wanton murder, and threatening to carve up widows. His cave isn’t so much his abode as his murder-dungeon. During your grand tour, guests can enjoy passing views of his lovely skull-cavern, his favorite bottomless pit, and catch a glimpse of his personal prison cell… glowing with a fitting shade of mmmmurrder red.

Disney magic at its finest… Jeebly-jeebly-jeebly.

10. OW-OW-OW-OW-OW!

So fast… soooooo painful. Anyone who’s taken a dive down Blizzard Beach’s Summit Plummet gets this one…

What are your best overly-literal ride names for Disney attractions? Have some fun and let us know in the comments or on Facebook!

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